![]() Meanwhile, Firestorm looks set to include the Media Filter with the release due on or around the 20th March, again as indicated by Jessica in the recent P hoenix Office Hour. This release is coming ahead of the planned update to Phoenix, and apparently as a result of the evolving situation regarding devices that seek to obtain avatar and other data via covert means using a media streaming exploit. Jessica Lyon took time out to pop into the SLU forum today to announce that this weekend will see a maintenance release of Phoenix that includes the new Media Filter. However, before you do so, I would recommend you read Nalates Urriah’s excellent blog entry Second Life Clean install – it could save you a lot of time and frustration.įrom a personal standpoint, I find 1050 a mixed bag as stated, I like the click-enabled URLs when viewing other people’s Profiles, but at the same time, 1050 doesn’t get along well with my GeForce 9800-series graphic card as well as 977 or 908, and I’m still finding myself flipping between it and 977 at times. The Phoenix release notes suggest that, as a last resort, you perform a completely “clean” install of the Viewer. ![]() In order to ensure these options are benefiting you, it is best to carry them out one at a time and monitor what happens – so enable HTTP Get and see if there is any significant improvements as you use SL before you try enabling VBOs. Check the option to Enable VBO and optionally enable Streamed VBOs.Preferences -> Graphics -> click on the HARDWARE OPTIONS button.On initial re-logging, allow time for your inventory to full reload.Īnother potential performance gain would be to re-enable OpenGL Vertex Buffer Objects, which are turned off by default with this release: This is because your existing texture cache must be cleared. You’ll be prompted that you’ll have to restart Phoenix for the change to take effect. Preferences -> Phoenix -> -> Advanced Graphics and check HTTP Get Textures and then APPLY.These last two points may be attributable to the fact that HTTP Get texture loading is now OFF by default. To turn the faster HTTP texture loading back on: Some have reported issues with rezzing and sculpties taking longer than expected to load as well. There are still issues with 1050 many people are reporting reduced frame rates, while the amount of memory the Viewer uses appears far larger than either the last “Full” release (908) or the last Beta (977). If you plan to include URLs in your Profile, remember that they’ll only be active for others viewing your Profile – links will not work in your own view of your Profile. The same is very much true for any merchant advertising their goods on the likes of the Second Life Marketplace. As I run this and other blogs, having the means to direct people to them straight from my Profile without them having to copy/paste is a major boon. From a personal standpoint, the clickable URLs are perhaps the biggest “new feature” in this release. ![]() Plus a series of bug fixes and under-the-bonnet interface improvements. ![]() Added to windows install the ability to have this build used for handling SLURL links from web browsers.Ability to not show TP Offers (Prefs > Popups > “Show teleport offer popups”).Messages that fail to send to a group now say what group it failed to send to.Added entries to GPU table to recognize more video cards.Sculpt rendering fixes (all those sculpts that didn’t look right should be fixed!).Sound fixed in Linux (no more needing to copy files from 373).URLs in picks and profiles are now clickable.Debug setting for making Linden chat blue (PhoenixColorLindensChat and PhoenixLindensChatColor).Added cookie support for internal web browser.Windows XP no longer shows as running compatibility mode in help → about.Correctly identify server 20 R2, added detection for Windows 8 and Server 2012.HTML link parser updates for local chat.Bridge prim update (please see the Phoenix READ BLOG on this).The decision to flip the status of the Viewer to Final was bashed on a combination of reduced reported crash rates and generally good user feedback. 1050 was issued as a Release Candidate on the 21st April, and slightly surprisingly made the jump to a Final release on the 26th, without requiring any further downloads.
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